問題文
On a machine with weak hardware, a player who walks toward a tree first sees a coarse version of it and then a detailed one. Which technology is involved, and what makes the switch visible?
選択肢
- The collider of the model, because the type of the mesh delays the view of the impact.
- The texture of the model, because the age of the driver delays the view of the map.
- The lighting of the model, because the sum of the lamps delays the draw of the shade.
- The detail of the model, because the weakness of the hardware delays the swap of the mesh.