フリー問題

Certified Tester Game Testing (CT-GaMe) v1.0.1 のフリー問題 19 / 20 問目

問題文

A level designer explains which part of a level sets the terrain relief and the surface on which characters can move, and which also limits the space available to them. Which component of a game level is that?

選択肢

  1. The game environment, because that part decides the density of the placed barrel.
  2. The scene lighting, because that part decides the mood of the finished scene.
  3. The game functionality, because that part decides the timing of the fired trigger.
  4. The structural geometry, because that part decides the relief of the walkable terrain.

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